How to Play

The Little Ones

Little mushroom spirits join you as the World Tree grows. They start out as tiny sprouts and grow up into little forest folk. Give each one a spot around the tree and they keep gathering mushrooms while you're away.

What's Inside

  75 real mushroom species to harvest and record in your Mushroom Book

  80+ upgrades on the Mycelium Tree: more harvesters, bar skills, combos and gold

  5 regions each with its own weather

  A boss every 10 stages with its own gimmick to break

  A World Tree that grows through 8 stages, with a workshop and decorations

  Skins for your harvesters and spirits

Controls

  Drag & release pull back the harvester and let go

  Move the mouse slide the bar left and right

  F / right-click game speed x1, x2, x4

  Esc pause

Progress saves in your browser. English, 한국어, 日本語, Русский and Українська are in Options. Press the button at the bottom right of the game for fullscreen.


Terms & privacy. Free to play. Please don't resell or redistribute the game files. We don't collect personal data and there's no login. The game sends anonymous play logs (a random ID and stage progress, no names or emails) so we can balance it. Full Terms of Service, Refund Policy and Privacy Policy: sites.google.com/view/highnum/privacy-policy

AI disclosure. AI generated: art assets (backgrounds, textures), sound effects, and partial code assistance. Made by hand: art retouching and polish, and the whole game design (concept, mechanics, balancing). This is a small indie project made with AI tools because of budget limits, and we plan to swap in more hand-drawn art over time.

Updated 3 hours ago
Published 5 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(17 total ratings)
Authorminsung0421
GenreSimulation
Made withUnity
Tags2D, Casual, Cozy, Cute, Idle, Incremental, Short, Singleplayer, upgrades
Average sessionAbout a half-hour
LanguagesEnglish, Japanese, Korean, Portuguese (Brazil), Russian, Ukrainian
InputsMouse
AccessibilityInteractive tutorial
AI DisclosureAI Assisted, Code, Graphics, Sounds

Development log

Comments

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This is the most professional game I've seen in this website.

6/5

That said,

1) The UI element of Full Moon is partially hidden during round. Perhaps it should be fixed, unless it's a deliberated choice.

2) I'm not the smartest one around. It took me some time to understand the World Tree. The upgrades in main game have very clear explanations, no need for help at all, but what is splendid at the main game is quite the opposite in the ''personal garden'' part... 

3) The special blue stones are too hard to get by. I stopped at level 80 because I've already finished the whole main upgrade tree. I used the blue stones to give the little one some friends, but to finish the garden would take too much time. It becomes repetitive when you know beforehand you'll just need to repeat again and again. An auto-start round option would solve this.

Sad it's made with AI... It just proves that it will become harder and harder to indie developers to present a competitive game doing all by hand.

(1 edit)

I'm sorry, I still lack skills in programming We will take your feedback into account and incorporate it in the next update Thank you :)

Wow !! That is the game of my life. I'm really looking forward to their next game.

:D b

∩(︶▽︶)∩ 🍄

( •̀ ㅅ•́ 🍄

good game

MoMuMu

MMM

Give more mush!

mushroom